AR Mario

AR Platformer  | CastAR | Position: Designer
Production time: 1 week, Team size: 1


This is one of my favorite projects that I worked at CastAR. We were trying to create unique experiences in AR and platformer got our attention. Rather than creating a new platformer mechanic, I used the most popular platformer game in world, Super Mario, as a reference and recreated some of the levels from Super Mario 3D Land in Unity.

My work covered most of the project, from modeling, texture, gameplay scripting, game mechanic scripting and level design.


Screenshots:


Gameplay Video:


Playtest Videos:

To discover unique experiences in AR, knowing how players feel is very important. In order to understand players reaction of AR platformer, I hosted several playtests.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s