Grid Gladiator ∙ CastAR (Tilt Five)
This is a project that I worked on at CastAR back in 2016. This one-page design document tells the high-level concept of a PVP game idea that includes game mechanics, based rules, goals, and basic combat setting. When I was working on this project, I was inspired by a couple of games, such as Archon, Chess, Street Fighter, Duelyst, etc. Consequently, the concept is a design game that combines brawler and strategy elements.
Continue reading “Battle Arena Card Project”
Battle Arena ∙ CastAR (Tilt Five) NOTE: All the pictures are used as references, not for the real products in the CastAR system. Continue reading Top-Down Action Game (One-Page)
The Hub ∙ CastAR (Tilt Five)
This design document was created when I worked at CastAR, to give a development team a rough concept of the demo and flow of the game. We planned to showcase our tangible cards, wand, and CastAR headset. Therefore the demo is separated into three Quests and each Quest shows one or two of the technologies.
Continue reading “CastAR Tech Demo (One-Page)”