AR Mario (AR Platformer)

Game Designer ∙ AR Platformer ∙ CastAR (Tilt Five)

This project has been one of my favorite projects since I worked at CastAR. As a Game Designer in the R&D Department, we needed to discover the uniqueness of the CastAR platform, then build experience based on it. After nearly a month-long design discussion and development process, I have made a Super Mario-like platformer game in Unity3D.

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BattleChips (AR Clash Royale)

Game Designer ∙ AR Clash Royale ∙ CastAR (Tilt Five)

BattleChip is a Clash Royale-style game that I worked on at CastAR. It is a competitive game that allows two players to summon army units on the battlefield by physically throwing poker chips with AprilTag on the gameboard. The soldiers the player summoned move forward consistently until they hit any enemies or the opponent’s towers and damage them. The player can cast the spell Fireball Magic by throwing a special poker chip on the battlefield to do massive damage to the opponent’s units.

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Anamorphosis (Indie)

Designer & Developer ∙ Optical Puzzle Game ∙ PC

Anamorphosis is an optical illusion puzzle game I created in Unity3D during my leisure time. The core concept is transforming a type of art called anamorphic art into a core game mechanic. You may see this type of art before, a distorted projection requiring viewers to occupy a specific vantage point to reconstitute the image. The distorted image can be anywhere on the ground, wall, or multiple surfaces.

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